3D User Interfaces

From video games to mobile augmented reality, 3D interaction is everywhereBut simply choosing to use 3D input or 3D displays isn't enough: 3D user int...
Publisher: Pearson
ISBN: 9780134034324
Delivery date: 5-10 Business Days
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From video games to mobile augmented reality, 3D interaction is everywhere

But simply choosing to use 3D input or 3D displays isn't enough: 3D user interfaces (3D UIs) must be carefully designed for optimal user experience. 3D User Interfaces: Theory and Practice is today's most comprehensive primary reference to building outstanding 3D UIs. Four pioneers in 3D user interface research and practice have extensively expanded and updated this book, making it today's definitive source for all things related to state-of-the-art 3D interaction.

This edition goes far beyond VR, covering the full spectrum of emerging applications for 3D UIs, and presenting an extraordinary array of pioneering techniques and technologies. The authors combine theoretical foundations, analysis of devices and techniques, empirically validated design guidelines, and much more. Throughout each chapter, they illustrate key concepts with running case studies on gaming, mobile AR, and robot teleoperation.

Products specifications
Attribute nameAttribute value
FormatPaperback
AudienceProfessional and scholarly
Author(s)Joseph J. LaViola Jr. Ernst Kruijff Doug Bowman
Edition2