Video games have changed rapidly since they were first invented in the 1950s. From the very first simple games of “Noughts and Crosses” to Space Invaders, Pac-Man, online games and virtual reality, find out all about the history of the video games we love to play.
About NovaStar
NovaStar supports the explicit instruction of language comprehension, integrating background knowledge, vocabulary and comprehension strategies.
Key Features
Comprehension Strategy: Self-Monitoring; Genre: Non-Fiction; Learning Area: English, Science; Recommended Age: 10 - 12